SURFACE TENSION : TREE
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SUPRDVLS
DAVID LISSER
This piece is a part of the Surface Tension series, taking in a larger-scale 3D scan of the natural environment. The resulting data is then processed in a custom-built script that runs a fluid-simulation over every point, subsequently the point-clouds slowly but surely dissolve and drift away. These works are a reflection on permanence and decay in a digital-world.
DISPLAY TYPE : HORIZONTAL
RUNTIME : 00' 46"
RESOLUTION :MAX 5K
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